Technical video your developers actually finish watching.

Cut by editors who write code and checked line by line, so your developer audience watches to the end and your engineers stay on product.

One talking-head video, from €2,000, yours to keep, or the whole function on a retainer from €6,000 a month.

Ten retainer clients at a time. Two seats open.

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keep watching

Almost right, but not quite // dropped frame

It is the number-one thing developers say about AI generated videos, and it is what most technical video gets wrong. The command that does not quite work. The explanation that is close. Your audience catches it in seconds, and the person who approved the video wears it. So your engineers get pulled in to fix drafts, until they stop reviewing, and the channel goes quiet.

Three reasons developers finish, and your team relaxes 01 / 03

They watch the whole intro.

On the channels we cut, 95 to 99% of viewers finish the intro, and click-through runs at 13.4% against a 2 to 6% norm. Measured on creator channels, labeled as such.

Nothing ships wrong.

Every video clears the Dev Validation Receipt, a line-by-line accuracy check run by the people who cut it, who also write production code. Zero syntax errors on screen, one to two revision rounds against an industry four to six.

dev-validation.sh validated
# video: cli-quickstart-v3 · client: [redacted] # checked against docs @ 2026-06-09   cli flags // 14 commands run, all current api references // v3 endpoints, no deprecations architecture diagram // matches running product ! terminology // "cluster" → "node pool" (corrected) code blocks // compiled, 0 syntax errors  

Our system holds, video after video.

You send us raw footage and you click publish in about five days. The cadence runs on a system, not on one good week, so the tenth video holds the standard of the first.

revision-history.log
[ industry baseline ] draft_01 -> engineering_review (8 corrections) draft_02 -> engineering_review (5 corrections) draft_03 -> engineering_review (3 corrections) draft_04 -> engineering_review (1 correction) draft_05 -> approved   [ lumaris baseline ] draft_01 -> style_notes (pacing, b-roll) draft_02 -> approved

Before / after

The same footage, our cut.

scroll to scrub, or drag the playhead

00:00 / 00:00
Left, the draft most agencies ship. Right, the version your developers finish. Same footage, our cut.

Proof

The numbers, with the industry beside them.

  • 95 to 99% intro retention Most technical video has lost about half its audience by this point.
  • 13.4% click-through rate Against a 2% to 6% industry norm.
  • 0 syntax errors shipped Every command is checked line by line by our engineers.
  • 1 to 2 revision rounds Where the industry average runs 4-6 rounds.
  • ~5 days to first draft Premium studios run weeks to months.
  • 200+ technical videos delivered Produced to the same standard as paid work.

Retention and click-through measured on the creator channels we cut, Code with Antonio and Thu Vu, labeled as such and never framed as developer-tools client results.

Portfolio

Selected work.

Testimonials

From the channels we cut for.

lumaris.proof validated
// developer audience, measured on the channels we cut const proof = { intro_retention: "95-99%", // most tech video has lost half by here sponsored_ctr: "13.4%", // vs 2-6% industry avg_watch_time: "+40%", // vs the channel's own baseline syntax_errors: 0, // across 200+ videos revision_rounds: "1-2", // industry runs 4-6 review_time: "-40%", // editor review off the team's plate first_draft: "~5 days", // premium studios ship in weeks on_time: "100%", // delivery, every cycle videos_delivered: "200+", };  

Verified 5.0 on Clutch

They specifically tailor their services to my needs, my brand, and my audience.
Antonio Erdeljac Code with Antonio · 417K subscribers
I can trust them to work with my messy footage and turn it into something beautiful. That took a lot of the review work off my plate.
Thu Vu Thu Vu · 327K subscribers

FAQ

Questions developer-tools teams ask.

What does Lumaris do?

We make technical video for developer-tools, DevOps, security, and AI-infrastructure companies, and only for them. You send raw footage, we produce everything after the camera stops, checked line by line by editors who write code, in about five days.

Who is it for?

Two kinds of team. Scaling companies that already run a channel and need it to perform, and early-stage founders who need one credible video now. You can start with a single video or run the whole function on a retainer.

Are your editors actually technical?

Yes. They write production code, and every video clears a line-by-line Dev Validation Receipt before you see it. Zero syntax errors on screen, one to two revision rounds against an industry four to six.

Do you put someone on camera for us?

Either way. Record yourself and we produce everything after the camera stops, from €2,000, or we supply the on-camera talent, from €3,500. Not sure what you need? Start with the Channel Teardown and we tell you what to fix first.

How fast is a video?

About five days to a first draft. The premium studios run weeks to months, the content shops three to six weeks. The speed comes from a system, not from cutting corners or adding AI.

How much does it cost?

One talking-head video is from €2,000, a one-time purchase you keep, no retainer required. Actor-fronted is from €3,500. The retainer, from €6,000 a month, is the upgrade once the work proves itself.

You have cut for creators, not companies. Why does that matter to me?

Holding a technical audience's attention is the same skill whichever channel it runs on, and the audience on those channels is the same developer audience you want. The numbers are labeled creator-channel, and the spec edit shows it on your own footage.

Can AI not do this cheaper?

AI screen capture is fine for a clickable demo. For a fifteen-minute tutorial it ships work that is almost right, the version a developer audience catches and stops trusting. It does not know when a terminal command is wrong. Different job.

Reserved

The most convincing case study is your own video, re-cut.

A slot is held here for the first developer-tools case study. Until it lands, the proof is yours to make. Send one link.

Re-cut my video